Offering regional and national programs, CIO (and CSO) events bring together some of the most respected names and thought leaders in information technology and security. Presented by CIOs and other senior level executives, these invitation-only programs offer timely topics and strong networking. Learn More »
Webcast: In the Google Apps Cloud: How to Achieve Your Business Objectives
Dec 3rd, '09, 1 - 2 pm US/Eastern (GMT-5)
Join Council member Brent Hoag, Director, Global IT, at JohnsonDiversey, as he discusses the adoption of Google Apps which has helped meet four corporate goals; sustainability, simplification, increased employee productivity and global collaboration.
Webcast: Collaboration Initiatives: Benchmarks & Best Practices
Dec 15th, '09, 4 - 5 pm US/Eastern (GMT-5)
Join Council members Ruth Thorpe, VP & CIO at the U.S. Pharmaceutical Operations of Sanofi-Aventis, and Gary Kuyper, CIO at Bethany Christian Services, as they speak about their collaboration initiatives and experiences in how and why they chose the social networking and collaboration tools they are using and their business goals for collaboration, and facing culture change challenges.
Data Overview: Collaboration Initiatives Field Guide: Benchmarks & Best Practices
This appendix to the Council Field Guide provides an analysis which discusses benchmarks for collaboration IT implementation costs, adoption rates and payoffs. The overview identifies top IT and business goals and satisfaction rates for collaboration initiatives as well as best practices and lessons learned for implementing collaboration IT.
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Lesson #9: To maximize team efficiency, the project plan must consider testing efficiency. This may determine feature implementation order.
The software is buggy. The test team tests around the areas that aren't implemented or aren't working, but it finds a number of issues that block further testing.
Even worse, when the test team gets a bug fix from development, 30 percent of the time it doesn't fix the problem. In this state of code churning, the project hurtles past the deadline. The PM is pressured to ship (he wants his trip to Tahiti too!). The developers and testers are told to increase their efforts, work together to achieve the goal, do whatever it takes...
Lesson #10: Buggy software takes longer to ship.
The product ships in an unknown state. Last-minute functionality was added, and it received only cursory testing. A large number of identified bugs are still open, although all known critical problems were either addressed or reclassified as "serious." The maintenance release is already being planned. The team is exhausted. It worked heroic hours, again, and produced a barely supportable product—again. The customer is unhappy—again. The product has features the customer doesn't want or doesn't understand, and it's missing several major items they were expecting. Accolades come down from above for another "on-time" delivery.
What went wrong?
Six months after this project shipped (and eight maintenance releases later), an analysis is done to determine the origin of all the bugs. The analysis shows: