Windows UI Designer Explains Why Forcing Metro on all is Great for Power Users

Windows 8's modern interface didn't go over so well out of the gate. While there was a lot to like among all the Live Tiles and touch friendliness, usability experts panned many of the operating system's design choices, and power users felt abandoned at the altar of the interface formerly known as Metro.

By Brad Chacos
Tue, February 18, 2014

PC World — Windows 8's modern interface didn't go over so well out of the gate. While there was a lot to like among all the Live Tiles and touch friendliness, usability experts panned many of the operating system's design choices, and power users felt abandoned at the altar of the interface formerly known as Metro.

But beyond bridging the gap between PC and tablet, Windows 8's sudden immersion in the modern UI may have had another purpose: Separating casual users from power users--a move that could actually preserve the best of Windows while making the OS more palatable to an increasingly dumbed-down computing public.

"Before Windows 8 and Metro came along, power users and casual users--the content creators and the content consumers--had to share the same space," Windows interface designer Jacob Miller wrote in a lengthy explanation on Reddit over the weekend. (A Microsoft spokesperson confirmed his employment.)

As such, any feature contending for inclusion had to be simple enough for the everyman, while simultaneously handy enough for power users. Miller claims numerous features failed to hit the right mix and fell by the wayside, most notably virtual desktops like the ones found in Linux and OS X.

All work, no play, and vice versa

Enter Windows 8. Yes, the modern UI is simple and better suited for content consumption than content creation--but Miller, who clarified he's speaking as an employee sharing his viewpoint rather than in an official capacity, claims that's the point.

"Our hands were bound, and our users were annoyed with their rented jackets. So what did we do? We separated the users into two groups. Casual and Power. We made two separate playgrounds for them. All the casual users would have their own new and shiny place to look at pictures of cats--Metro. The power users would then have free reign over their native domain--the desktop."

A month ago, Miller made similar comments, going so far as to say that "our main goal [in Windows 8] wasn't to support touch screens, it's to separate casual users from pro users." So if Windows 8 was designed to herd casual and power users into separate corners, why does the OS default to the simplistic modern UI?

"The short answer is because casual users don't go exploring. If we made desktop the default as it has always been, and included a nice little start menu that felt like home, the casual users would never have migrated to their land of milk and honey... So we forced it upon them. We drove them to it with goads in their sides."

Continue Reading

Originally published on www.pcworld.com. Click here to read the original story.
Our Commenting Policies