Sustain-a-city is the brainchild of Brent Condon, WSP Opus marketing and events lead, who conceptualised and developed it before enlisting AR/VR innovations studio M Theory to bring the vision to life.
Sustain-a-city allows players to build a smart world of the future and help it grow and thrive to an optimum healthy size. Players must choose from a selection of infrastructure components which are then put into their miniature, simulated world – to a certain formula.
All four smart infrastructure components have to be used wisely and in unison, otherwise the overall health of the virtual world plummets.
“Just like a real city, all the elements – power, water, residential and commercial buildings, and transport – need to work in balance in order to thrive,” says Blair.
Ian Blair of WSP Opus: “Just like a real city, all the elements – power, water, residential and commercial buildings, and transport – need to work in balance in order to thrive.”
“Sustain-a-city is a simple and powerful demonstration of the work WSP Opus carries out at a micro level.”
Condon says Sustain-a-city is a fun and interactive output for a technology WSP Opus already uses on projects.
“We create virtual 3D models of projects that allow clients and stakeholders to experience the layout of the building, the land and surrounding areas in a virtual environment. That means design elements can be modified or changed in real-time before they become a major consideration or cost during construction.”
“We wanted to create an experience that gave our audience a small insight into the amazing work WSP Opus is doing,” says says Sam Ramlu, managing director of M Theory.
“As in reality – it’s not easy balancing the infrastructure needed to create a resilient yet thriving city. The game is challenging yet lots of fun with everyone eager to have another go at perfecting their city.
“We’ve racked up a few hours ourselves and not all of them just in testing!”