The first time I scrolled past an article about Super Seducer, I thought it was satire. I\u2019m aware of pick-up artist (PUA) \u201cculture\u201d and its demeaning, sexist foundations, but I guess I wasn\u2019t cynical enough to believe that a major gaming platform would release such a thing in 2018 given the current climate and the conversations arising around #MeToo and #TimesUp.\nOnce again, I underestimated the depths of misogyny.\nVice\u2019s Motherboard describes Super Seducer as a \u201cchoose your own adventure game that teaches men how to harass women using pick-up artist tactics,\u201d and U.K. feminist organization Level Up calls it a \u201cmasterclass in sexual harassment.\u201d The \u201cgame\u201d was set to be released on PlayStation 4 on March 6, but Sony blocked its release after protests. Kickstarter also blocked it. However, it\u2019s still available on Steam.\n\n[ Read also: Harassment in the workplace: New year, same old story ]\n\nSamantha Cole actually played through some of the game (public shout-out for sacrificing those 81 minutes of your life \u2013 thank you) and confirms that the game is as advertised.\n\u201cThe purpose of the game, the Steam description states, is to test out pick-up tactics on virtual women: \u2018Here\u2019s the bottom line: if you make the right choices in the game, you\u2019ll make the right choices in your life.\u2019 It directly intends to train men to behave in the ways this game rewards: Objectifying, harassing, coercing, and ignoring nonverbal cues from women,\u201d Cole writes.\nCole describes three of the scenarios in the \u201cgame\u201d: approaching a woman on the street, approaching two women at a bar, and approaching a woman in a nightclub.\nThe danger of the PUA culture\nIt\u2019s tempting to write this off as silly, fantastical, and irrelevant and even to point and laugh smugly at the target audience as \u201closers.\u201d You might even think that if they left their basements long enough to actually try out these tactics, they\u2019d quickly be turned down, shamed, humiliated, and rejected and would change their ways.\nAnd you would be wrong. PUA culture specifically tells men they are owed women\u2019s attention and that women are little more than objects \u2014 prizes to be won, used, and manipulated for sexual gratification. This extrapolates to a world where one in four men believe it\u2019s appropriate for an employer to expect sex from an employee, according to a Harris Poll conducted by nonprofit humanitarian group CARE.\nAnd that\u2019s one of the most frightening things about this \u201cgame\u201d to me: how often women encounter these exact scenarios in real life. What\u2019s also terrifying is how accurately the \u201cgame\u201d seems to depict women\u2019s resistance to these tactics \u2014 this is not a case of men misreading signals or not understanding that their advances are unwanted. They know. And they deliberately ignore or dismiss women\u2019s requests and are teaching other men how to do the same.\n\u201cThe most concerning aspect of any of these scenarios \u2014 and what makes this game\u2019s availability on mainstream gaming marketplaces like Steam and PlayStation \u2014 is that they\u2019re not\u00a0that\u00a0outlandish for women who are the targets of this behavior. Many, many women experience any or all of these situations on a daily basis, where a man approaches them and there\u2019s no way out but to placate him or continue an unwanted interaction,\u201d Cole writes.\nAnd before you say, \u201cWhy are the only options \u2018placating\u2019 or \u2018continuing the encounter,\u2019\u201d I want you to remember that our white male supremacist heteropatriarchy encourages men to react to rejection with violence. \u201cMen are afraid women will laugh at them. Women are afraid men will kill them,\u201d is not hyperbole. Just Google \u201cman kills woman who rejected him.\u201d I also want to mention how harmful the patriarchy, rape culture, and PUA culture are for men. Being boxed into rigidly defined gender roles and lacking outlets for healthy expression of emotions is toxic.\nNo one stopped Super Seducer from getting to release\nThis is rape culture. And if you think it\u2019s bad in general, imagine what the culture is like in the game studio that made this. This game made it to release. And no one saw a problem with it \u2014 or, at least, if they did, it didn\u2019t make enough of a difference. This steaming pile of rancid garbage should have been nixed before it began; instead, entire teams of developers, writers, artists worked on this, and Sony was going to sell it. Valve is still selling it (albeit at a discount \u2014 it\u2019s $9.87 instead of $12.99), though there\u2019s a petition from Level Up to have it removed.\nThis is what we fight against, and this is why it\u2019s so important to keep on fighting until this sordid underbelly of tech culture is rooted out, exposed, and allowed to shrivel up and die.