When Nintendo first announced that it was going to start releasing games for iOS, many gamers rejoiced as thoughts of Donkey Kong, Mario Kart, Zelda and other top Nintendo games raced through their heads. But instead of releasing any of its top franchises, Nintendo went with a game called Miitomo.\nMiitomo is a social app that is free to download but offers in-app purchases. From a financial perspective Nintendo seems to have made a good decision, Miitomo is raking in $280,000 per week according to a report on Cult of Android:\n\nAccording to new estimates, the social app is currently raking in a whopping $280,000 every single week.\nWe knew Nintendo\u2019s first smartphone game would be popular \u2014 even without a familiar character. That\u2019s why its earlier decision not to make games for Android and iOS seemed baffling. But the Japanese company will be glad it changed its mind now.\nSurveyMonkey estimates that more than 4 million people are already using Miitomo at least once a month \u2014 less than one month after the game made its debut in Japan, and just two weeks after it arrived in the U.S. and Europe.\nIt\u2019s thought Miitomo attracted 2.6 million downloads last week alone, with two thirds of those coming from users on iOS, and the rest coming from Android. On average, the game was downloaded over 370,000 times every day.\nMore at Cult of Android\n\nNot all iOS gamers are flocking to Miitomo\nDespite the fact that Nintendo is clearly making some decent money already from Miitomo, some iOS gamers remain unimpressed with it and are still clamoring for games featuring Mario, Link and Donkey Kong.\nA recent thread in the MacRumors forum demonstrated that Nintendo still needs to dig into its venerable IP treasure chest and offer gamers more than just a social app:\n\nParadoxally: \u201cThis is not a game. It\u2019s a full-blown ad to push people to their services. If they were so good (financially and quality-wise), they wouldn\u2019t need to use the mobile platform generating the most amount of a revenue\/year to promote their products. You don\u2019t see Sony and Microsoft needing to do this.\nPut Mario Kart on iOS complete with excellent visuals, gameplay and MFi support, and then people will be impressed. \u201d\nAcctman: \u201cThis is your first game on iOS, Nintendo? Seriously WTF\u2026this is why they\u2019re failing so bad.\u201d\nIapplelove: \u201cI\u2019m sure I speak for many in saying please import Mario, Zelda, Metroid etc. in some shape or form.\u201d\nKoulmj: \u201cI just wanna play Mario Kart, Zelda, and Mario platform adventure games without buying a whole new console.\u201d\nPhillipduran: \u201cWhy must we suffer such lunacy?!?!?! Open the cash cow flood gates and drop Zelda, Mario Kart and Super Mario Bros.\nIt\u2019s always like this. Users would love to have certain titles, but no, not going to do that, we\u2019ll give you some stupid social avatar question game instead.\nIt\u2019s like being famous for having amazing cupcakes and you decide to open up in a new market with lollipops. \u201d\nMadsci954: \u201cPeople set their expectations too high. Nintendo, like Apple, wants to control the experience when you play games. I highly highly HIGHLY doubt Nintendo will officially release their big hits outside of their hardware.\nExpecting this is like expecting Apple to license OS X to Dell or iOS to Samsung. \u201d\nLennholm: \u201cNintendo has stated that they won\u2019t release any old or console exclusive games on mobile, all their mobile games will be original. Nintendo\u2019s whole business model is vertical integration, releasing their big games on 3rd party platforms would completely undermine that. \u201d\nNumber Six: \u201cThey are dying, the sad thing is they\u2019re not realizing just how much money they\u2019re sitting on if they only licensed their titles for other platforms - not just mobile but other consoles too.\u201d\nCuban Missles: \u201cI can only guess that Nintendo is going after a particular group with this game. I don\u2019t know what group that is (I guess young kids), but I am sure I am not in the target audience. As others have said, bringing Nintendo classic characters and games would be a better hit than a new title without a fan base IMHO.\u201d\nBlakjack: \u201cNintendo, this BS. No one wants this ****!!!! Just port over the original Mario and Mario cart already.\u201d\nMore at the MacRumors Forum\n\nNo thanks Nintendo, I\u2019ll pass on Miitomo\nLike some of the gamers in the MacRumors thread, I have zero interest in Miitomo. To me it isn\u2019t really a game, it\u2019s more of a social networking sort of app. And that\u2019s fine for the folks that want to waste their money and time using it. But I wouldn\u2019t spend a moment of my time or money on Miitomo.\nI\u2019m waiting for an iOS port of Mario Kart. That is one of my all-time favorite Nintendo games, and it would be fantastic if I could play it on my iPhone 6s Plus. I would have no problem paying $20 or even $30 for a good version of Mario Kart for iOS. And I'd probably spring for some Mario Kart in-app purchases too.\nI also wouldn\u2019t mind seeing a classic version of Super Mario Brothers or some variation thereof on my iPhone 6s Plus. The same goes for the Zelda games and Donkey Kong. Games like these are what I love about Nintendo, and I was sorely disappointed when the company opted to release Miitomo instead.\nMiitomo\u2019s financial success could kill any chance of Mario, Donkey Kong or Zelda on iOS\nIn a way I\u2019m really sorry that Miitomo is raking in so much money each week. It means that Nintendo might think that it doesn\u2019t need to release any of its top games for iOS, and that it can simply milk the iOS platform for tons of cash while keeping all of its first rate games for its own platforms.\nI really hope I\u2019m wrong about this, and that we eventually see Mario Kart and some of the other classic games come to iOS. But right now Nintendo is probably thrilled about the money being generated by Miitomo, and that may sway the company toward making similar games in the future for iOS.\nI guess we\u2019ll just have to wait and see if Mario, Link or Donkey Kong ever show up in an iOS game.\nDid you miss a post? 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